Game Programming

This course builds on content from prior computer science courses and incorporates programming fundamentals with the topics of graphics, animation, data structures, and web programming. Several game projects, from simple to more complex, will be examined and coded. Issues like player input, calculations, and presentation, along with real-time versus turn-based, will be discussed


Credit hours: 3.0

Prerequisites:

Additional Prerequisites / Conditions:

Last updated: 07/06/2021